Monthly Archives: October 2011
Write a blog post about this session. Include some ideas and links you found interesting. Discuss ways you might incorporate these ideas into your classroom.
Last Week, our class had the opportunity to have a session with Silvia Tolisano as a guest speaker. She talked about Global Learning and shared techniques students and classrooms around the world are learning with each other. I found her lecture very interesting because this was a different perspective in what I am used to do with technology. She showed many ways and examples on how we can connect with people from different parts of the world. I pinpointed two examples from her lecture that really stood out among the rest:
1. Teddy Bears Around the World – Is a program that Silvia Tolisano put together. This program will enable her students to see each other’s countries, customs and traditions through the eyes of our “teddy bears” and open their horizons through a more global perspective. I personally think that this idea amazing. However, it aims to capture younger students in the program with having the portrayal of Teddy Bears as being friendly.
2. Around the World with 80 Schools – Is also a challenge that Silvia put together. The challenge is to connect your students with 80 schools from around the world via Skype. This challenge is very interesting because it shows the another purpose of Skype; Online Teaching. So far, 600 teaches across the world have used this challenge to connect to other people across the world.
With these programs and people like Silvia Tolisano, Eliminating Global Illiteracy is within our grasp.
After playing another three hours of this video game, I have reached level 14 as a gamer in this game.
I gained these abilities that helped me in battles.
- Level acquired: 13
- Streak type: Kill streak
This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.
- Level acquired: 14
- Duration: Permanent
- Cooldown time: 60 seconds
The Morph ability changes all characters within a 3.2 radius of you into your character’s skin. Try to find a group to use this one to increase the probability that your pursuer will pick the wrong target. You can also use this ability to counter your target’s Morph ability or Blender perk. When you use it on a group that has been morphed/blendered already, all the NPCs will change to your skin, revealing your target. Combined with Disguise, you can walk slightly away from your morphed group so your pursuer’s compass is still full, and he’ll likely kill someone in the group or at least smoke or charge the group, instead of you.
Some people have asked me about my struggles in the game and this is I respond to it. This is a sample video of a Wanted match:
If you’re playing Wanted, you are given an assassination contract or to kill your target while being targeted by other people simultaneously. I find it difficult to get a kill during the first 7 hours of my game because most of the players are level 50, the highest level that you can get game-meaning that they have every skill,perk, and bonuses. Also, whenever I try to land on a kill, I always die in the hands of the enemy via stab or the infamous Poison. Most enemies in the game have this skill and with said skill they rack the most points.
- Level acquired: 29
- Duration: 5 seconds
- Cooldown time: 90 seconds
This ability lets you poison your target for a delayed kill and a 100–300 point bonus, depending on which version you use. It’s dangerous to use this ability, because it takes five seconds to kill your target, and if another pursuer takes them out before the poison gets them, you only get 50 points. You must also be much closer to your target than for a normal assassination, so it is riskier. However, the rewards are worth it, especially with Long Lasting Poison that gives you the most points. Combined with Rapid Reload Disguise, this combination can add 500 points to you kill, and is the ability set that will gain you the most points in Wanted. Another good pairing is with Smoke Bomb, which you can use offensively to let you safely get in and deliver the poison.
In this game, the person who gets the most kills does not get the most points. In fact, going out in the open and killing everyone will make you vulnerable to attack and does not give you a lot of point per kill. The person with the most effective kills always win. I struggled a lot in playing the game. This game has almost three hundred Non-playable characters on the map and most some of them look like you, the character you have chosen. here is a list of characters:
Basically, you play as one these characters and try to kill your target. the best strategy is to “blend” in with characters that look like you to confuse your enemy. that way you can escape your pursuer or stun them by pressing O. If you stun your pursue, he/she will lose their contract on you and will change into another person. Wanted is a game where its “free for all” and 8 of you guys battle it out in ten minutes. This game is all about Stealth. It is like being a thief or being a gun for hire assassin.
Well, I usually succeed on killing players that new to the game or “noobs” that do not know what they’re doing and do not even care about the consequences. killing them is easy and gives you more time to hide and survive from the professional gamers.
This games offers a lot of learning curves and it takes practice, finger dexterity, and dedication. It’s hard but it is very rewarding.
Sources for infos and graphs:
After playing Assassin’s Creed Brotherhood for four hours, this is what i have learned. I jumped on the multiplayer mode to learn about the core gameplay: Assassination contracts-meaning that you are given a person to assassinate. When you first enter multiplayer, The game automatically show this cutscene:
This video is about an Abstergo executive debriefing its abstergo agents about the Animus, a machine that will enable them to sychronize their thoughts with an ancestor of the chosen era. He also debrief the purpose of their facility, to train them as Templars and destroy the Assassins.
The game then takes you to an introductory session to teach you the basics of the game:
The video teaches you how to use your radar that indicates if your target is near on not. Furthermore, it allows you to test your abilities on killing. In this game, the stealthier the kill, the more points you rack up. As you play the modes, you level up with experience, me? not doing good on the level up part ’cause I suck so bad.
here is a list of bonuses you get in the game
Note: All kill bonuses are stacked upon the standard kill of 100 points.
|Discreet||50||Kill with a discreet approach, by entering high profile just before assassinating your target.|
|Silent||200||Kill with a silent approach, stay out of high profile while near your target.|
|Incognito||300||Kill your target without using high profile. Your detection meter must never decrease.|
|Acrobatic||100||Kill your target from an acrobatic position, such as while climbing or crouching.|
|Aerial Kill||100||Kill your target from a ledge. (This does not count towards variety and is classified as a regular kill)|
|Focus||150||Stay next to your target for at least 3 seconds with the assassinate button displayed above the target’s head before dealing the death blow.|
|Hidden||200||Kill your target while hidden in a group, on a bench or in a haystack.|
|First Blood||50||Perform the first kill of a session.|
|Revenge||50||Kill the Templar who killed you before anyone else.|
|Poacher||50||Kill your target with another pursuer less than 10m away.|
|Savior||50||Kill your target, who is close to killing their target (when they are less than 10m from the target).|
|Grounded||50||Kill your target while the target is on the ground.|
|Mid-Air||100||Kill your target in the air with the hidden gun.|
|Poison||200||Kill your target with poison.|
|Intercepted||50||Another Templar kills your poisoned target before the poison has its effect.|
|Drop Kill||150||Kill your target while hanging from a ledge.|
|Stun||200||Stun your pursuer with the stun button.|
|Escape||50||Escape one pursuer while in a chase.|
|Double Escape||100||Escape two pursuers while in a chase.|
|Triple||100||Escape three pursuers while in a chase.|
|Close call||50||Escape a pursuer less than 10m away.|
|Chain||50||Perform an escape, and a kill, one after another, in less than 10 seconds.|
|Lure||100||Cause your pursuer to kill a decoy or a civilian disguised as you while next to you (with a full compass).|
|Variety||200||Earn 5 different bonuses in one session.|
|Greater Variety||400||Earn 10 different bonuses in one session.|
|Extreme Variety||600||Earn 15 different bonuses in one session.|
|Co-op Kill||50||Kill a target locked on by your teammate.|
|Co-op Stun||50||Stun a pursuer locked on by your teammate.|
|Diversion||75||Kill a target who has been chased by your teammate and not by you.|
|Rescue||75||Stun a pursuer who is chasing your teammate.|
|Multi-Kill||100||Your team kills two targets in a row in less than 10 seconds.|
|Knock Out||100||Your team stuns two pursuers in a row in less than 10 seconds.|
|Podium||200||Finish 3rd, 2nd or 1st in a match.|
|Average Kills||300||Have the best kill/death ratio in a match.|
|Survivor||400||Die the least in a match.|
|Untouchable||1000||Survive a match without being killed.|
|Good Start||100||Your team finishes first in the first round.|
|Team Win||200||Your team wins the session.|
Some of the bonuses are really tricky to get and may require some help from others or not. hehehe
The multiplayer menu has 6 gametypes:
Wanted involves 6-8 players. Each player has a target to pursue, and one or more pursuers chasing them.
Unlocked by default.
Advance Wanted is extremely similar to Wanted, however you will receive less information on your target. Unlike the standard Wanted, this mode is only accessible to players above a certain level, and the compass will not indicate whether your target is above or below you.
Manhunt involves two teams, with each team composed of 3-4 players. The game is divided into two rounds, wherein, in turns, one team will be pursuing, while the other will be hiding.
Unlocked by default.
Alliance involves 6 players, with 2 players on each of the 3 teams. The game is divided into two rounds, in which each team will have one team pursuing them, and another team hiding from them.
Unlocked at Level 10.
Advaned Alliance is identical to Alliance, aside from the fact that it is not indicated if your target is above or below you.
Unlocked by downloading Animus Project Update 1.0
Chest Capture, like Manhunt, involves two teams, composed of 3-4 players. Chests are deposited around the map. It is the job of one team to guard the chests, while the other team attempts to retrieve their contents. There are two rounds, with the roles swapping in the second round.
Unlocked by downloading Animus Project Update 2.0
In Escort mode, two teams of four players compete in this team-based mode where each team must protect their VIP target or assassinate the other team’s VIP.The VIP’s, being two random Personas, will travel from checkpoint to checkpoint. As the VIP clears a checkpoint, the Protectors team will gain points.
Unlocked by downloading The Da Vinci Disappearance
I haven’t tried every mode yet due to the fact that some of them require you to purchase downloadable content.
One word, These modes will kill you! or in layman’s term: OWNED! There are a lot of professionals people online that will kill the crap out of you if you’re not careful. luckily, you get abilities that you’ll get as you level up.
I am currently level 11 and I have these abilities that proved to be very useful:
- Level acquired: 2
- Duration: 12 seconds
- Cooldown time: 60 seconds
The Disguise ability changes your appearance to one of the other character skins at random. This is useful to confuse a pursuer, who has to determine who his target is visually when he gets close enough. Defensively, this is best used while standing near one or more characters that look like you. This way it’s not obvious to the pursuer which one is you. Note that your pursuer will hear a distinctive sound when you activate your disguise, so this can be a problem against better players.
Where Disguise is much more useful is as an offensive ability. The two unlockable versions, Long Lasting Disguise and Rapid Reload Disguise, both award the Hidden bonus when you kill your target. This is an easy way to add 200 points to your kills, and Rapid Reload Disguise has a super-short cooldown. As a side benefit, if you do have pursuers while you are trying to perform a kill, it can confuse your enemies allowing you to get the assassination where otherwise it would have failed.
- Level acquired: 3
- Duration: 5 seconds
- Cooldown time: 60 seconds
This ability increases your speed while in high profile by 30%. Sprint Boost will give you a better chance of catching your target in chase mode or escaping your pursuer in pursuit mode.
- Level acquired: 8
- Duration: 3 seconds
- Cooldown time: 60 seconds
The Smoke Bomb creates a smoky cloud 3.2 meters in diameter with a small pause between activating the ability and its creation. This will stun other characters, allowing you to escape, stun your pursuer or kill your target. You can also use the ability in hiding. Defensively, you want to throw your Smoke Bomb a bit early to account for lag, and it is also helpful to dart toward your pursuer quickly before dropping it to make sure you catch them. Smoke Bomb can defeat Charge, but it will not defend you against aerial kills. Note that the Smoke Bomb can also be dropped from above if you happen to above your target or pursuer.
Offensively, Smoke Bomb can help you acquire a Focus, especially with Long Lasting Smoke Bomb, or a Hidden, but dropping it as you walk up to a stationary blend group where you target is hiding and blending before taking the kill. It is also helpful in landing Poison on your target. A little known use for Smoke Bomb is to ferret out your target when they’re seated with NPCs. When you smoke the bench, the player character will stand up slightly slower than NPCs. Finally, it can be used to determine who your target is in a group: drop the Smoke Bomb, which will stun the group, then use gentle push on the personas. Player characters can’t be pushed out of the way like NPCs, so if you’re quick enough you can find your target and take him out.
- Level acquired: 11
- Aim time: 1.5 seconds
- Cooldown time: 90 seconds
The Hidden Gun can be used on a character you’re locked on to. Hold down the ability button to focus your aim and release to fire. Getting a kill in this way isn’t worth a very high score, but if your target is far away or constantly running around, it may be easier and quicker to use it. You can get a slight score bump for waiting until your target is airborne before pulling the trigger. This is mainly a griefing tool, and shouldn’t be used if you’re trying to score well.
To get an Idea of the multiplayer gameplay here’s a video from IGN It’s title Assassin’s Creed Revelations but its the same gameplay mechanics:
as October 15, 2011 I am having a good time playing and learning the game!
Here is my documentary, this is my version completely edited by me using the videos that Jeneane and I recorded in class, so her version is completely different and shorter than mine .you can check it out at her blog: Jeneane Kowalchuk
I invested my some time on this tech task, because this is no cake walk. With the help of a simple recorder, a digital camera, and Windows movie maker, I was able to put my desired output to such simple devices and applications. Well, this is my first time doing an edited video, So feel free to make some constructive criticism and comments.
I had a special dream last night that did not give the strength to go to my Math 110 class which did not give me the opportunity to ask questions to my professor regarding the midterm on monday. In fact, it made me think of dropping it due to stress and the course load that I have at the moment. The dream was about me dating the girl that I had almost completely forgotten due to the pain that she caused me. Obviously, I can’t message her to stop showing up in my nightmare, because that would be insane and unethical for me to do that. Instead, I redirected all of frustrations, pain, headaches, stress, problems to the Moon, a gigantic piece of debris that got attracted to earth’s gravitational pull, in which a made a poem about it. Enjoy
The Moon Soundless, lifeless, and heartless Consumed by darkness, a land of no caress. Desolated with lies, devoured by Melancholy Visited by observers, a vessel full of folly Windless, depressing, clueless Populated by craters, all faceless. A place of overwhelming drought A realm of unforgiving doubt Beauty as it may from far away A demented version of the milky way Supressing day and offering night The phenomena of eclipse, the dark light The Moon, the parsimonious moon The pretentious shade, a silent typhoon -Edgar Allan Not Poe
Learning is Ambiguous. You’re always unsure. You’ll never know where your learning will take you. There will always be obstacles, but when in doubt, know your way out.
These are the Two stories that I have to do for this week.
They were super hard to do and took almost 8 hours of time. Obviously they are not perfect but I did my best to deliver two presentations.
The First one is Cinderella which is told by me via webcam and the Second Story is the Legend of Math told via Xtranormal.