My third week in Jean Vanier is to focus on reflecting on the students of school. The student’s ages ranges from 4-20. They are divided in via age groups and difficulty of care. I.E. 4-6 years old would be classified as the youngest. Like I said in the previous logs, the students in Jean Vanier are not considered “normal” by our society. These students have learning disabilities, deformities, mental diseases, and autism which make them unable to meet regular school division expectations. Instead, despite their learning disabilities, they are still taught with lessons with minimal difficulty as much as possible such as simple storytelling, arts and crafts, and simple cooking. The student interact with the use of pictures depicting what they need like food, toothpaste, and drinks. Most of the students lack the ability to speak and utter words. Some of the students lack patience when trying to communicate like one student that was assigned to me name “Caitlyn”. She can’t walk properly, doesn’t speak, and screams when her patience runs out. I had to act accordingly based on what I have been debrief by the supervisor; to handle everything with care, and to adjust to every situation given. Students in Vanier are given tasks and assigned to one teacher. Their main task is to behave and take consideration of their other classmates because some of them lack the skills to communicate properly and they all end up shouting and sometimes fighting in class. For me, the learners in Jean Vanier as the teachers themselves. Every day, they learn to adjust to their student’s behaviour due to the unstable minds that they have regarding their respective conditions. Also, it is also to take note that the teachers rotate their assigned students and learn to handle their situations. Students of Vanier play an essential part of the school. Why? They are sent to school by their parents to actually “teach” the teachers of their condition and give them a different perspective of life that can use to improve themselves as educators.
These days have been very tough on me due the unending homework that I have been having lately. I was like, nope, I’m gonna play Assassin’s Creed and “chilloot” for a while hahaha. What I found out was playing 6 hours straight can actually give strains to your eyes, mind, and body. I’m a gamer and I was always use to be exposed to video games for long period but that was years ago. Why? because Video games have evolve from sparingly awful graphics to high definition 3d game play and the expectations are very very high especially from the hit games such as Call of Duty, God of War, and Final Fantasy. I’m finally putting the hardest challenges that happen to me during the duration of this learning project.
The difficulties that I have experience was my Internet connection. If you’re internet connection sucks, don’t even attempt to play this game online, because lag issues will emerge all over the place and ruin your gameplay. Also, it will disconnect very often due to the technical difficulties that are presents in the game.
Another difficulty, was group isolation. this means that you can’t switch teams once a team of four formed a group. they will own and kill you every time, They will stun you repeated and escape most of your chase sequences, and they will rack up the most point and make you lose.
Lastly, The Final difficulty that I had was the trash talking in the lobbies. I don’t personally talk shit on my the lobbies and games but I shout when I win and what I find humiliating is that a lot of people talk shit at you with your proper consent and reason. I dislike people who do that and proclaim themselves as bona fide “professional” players when they’re not.
Well, I over did it 27 hours and still counting ’cause I still have to finish the campaign mode and rock at it due to the experience I earned from multiplayer mode but, until then, You just have to wait lol. Peace out! for now that is lol
5 Days ago, The Latest instalment for Assassin’s Creed has Arrive. Assassin’s Creed Revelations! Unfortunately, Most Critics claimed the game “too repetitive” and some additional treats like the “Den Defense” doesn’t help either.
This is what they said according to Wikipedia:
|Official PlayStation Magazine(UK)||9/10|
|Official Xbox Magazine||8.5/10|
Assasssin’s Creed: Revelations has received generally favorable reviews, with a score of 81% and 80% on Metacritic for the Playstation 3 and Xbox 360 respectively.Ubisoft CEO Yves Guillemot announced during an earnings call on November 8, 2011, that pre-orders for Assassin’s Creed: Revelations were “significantly higher” than figures for Assassins Creed: Brotherhood, yet the firm is still expecting a “double digit decline” in sales for Revelations compared to the other title.
IGN gave the game a rating of 8.5 out of 10, stating “This is the best Assassin’s Creed yet, even if that victory is claimed by an inch and not a mile. If you’ve been following the lives of Altair and Ezio this long, you owe it to yourself to see their last adventure.” 1UP gave the game a rating of B+, stating “While Revelationslacks that one supreme improvement or standout mechanic that defined AC2 and Brotherhood each, it’s still a damn fine sendoff for Altair and Ezio.”
Edge gave the game a rating of 7 out of 10, saying that “unlike the elegant lead, who’s grey-haired but unbowed by the end of the adventure, Assassin’s Creed has been quietly compromised by age.” Eurogamer also gave the game a rating of 7 out of 10, writing “where Brotherhood enhanced the thrill of being Ezio Auditore,Revelations distracts from it. Ezio may look old, but it’s the series itself that really shows its age.”
VideoGamer gave the game a rating of 7 out of 10, stating “So, for the first time, a new Assassin’s Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game’s quality. It’s a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio’s reach slightly, and allows him to glide down the occasional zipline.” GamePro also gave the game a rating of 7 out of 10, saying that “at its core, this is the Assassin’s Creed we’ve grown to love in recent years, and it still serves as a pretty good time sink — plus, it’s a necessary bridge to next year’s already-announced follow-up. But obligation shouldn’t be the primary reason to play something, and sadly, that’s too often the case in this humdrum campaign.”
Game Informer gave the game a rating of 8.8 out of 10, writing “a number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.”GameTrailers also gave the game a rating of 8.8 out of 10, writing that “the engine is a bit long in the tooth and some of the content isn’t entirely worth exploring, but if you’re looking for an unforgettable top shelf action/adventure, heed the creed.”
Official Xbox Magazine gave the game a rating of 8.5 out of 10, stating “What’s available here remains as ridiculously appealing as ever. It’s still a thrill unique to the series to be perched six stories high, looking out across miles of meticulously rendered game world – even if that dazzling, danger-filled world has grown overly familiar, having traded what was once revolution for iterative evolution.” PlayStation Official Magazine (UK) gave the game a rating of 9 out of 10, stating “As a conclusion for Ezio’s chapter, Revelations proves an utterly brilliant swansong.”
If you’re a fan of the game, You will probably love this game. If not, don’t even bother buying it.
But enough of that. I just gave you some hints and winks on Assassin’s Creed: Revelations.
Time for the real Fish!
I wrote this email 4 days ago. 1 day after the release of Assassin’s Creed: Revelations, and 1 day after the Game Stop employees told me that they “ran out” of the Ultimate Edition of Assassin’s Creed: Revelations which was reserved to me.
To whom it may concern,I moved my pre-order from the Assassin’s Creed Revelations Signature Edition to the Assassin’s Creed Revelations Ultimate Edition for 79.99 at the northgate mall in Regina on October 19 1:50 pm to an employee namely Travis almost 13 hours after Arkham City’s midnight launch and when the employees of GameStop at Rochdale Regina found out of the Assassins Creed Revelations Ultimate Edition on their system. November 15, 2011, the day that Assassin’s Creed Revelations was released, I went to Northgate mall to pick it up but, They told me that they ”ran out” of the Ultimate edition and there was an ”error” that was made by the employee who moved it in the first place. They offered me the regular edition but I refused to accept because I have been waiting for this game a long time. They told me to move the money to some other game and I had no choice but to move it because they said no when I wanted to move the money to an Eb games card. I would would like to request a solution to this problem.
To double check, I called the Gamestop hotline and explained the situation to them. They told me that the District Manager will call me in a matter of 1-3 Business Days to rectify the situation. Its’ already been 3 days and not phone calls nor texts. I am starting to put my doubts on this Fiasco that has been deliberately wasting my time. I don’t want to be unfair but an error is not an excuse that will suffice this problem. 12:07 am Novermber 20, 2011. I humbly wait for this problem to be solve. Well 80 bucks and its very hard to get refunds especially if you traded games to them. I actually doubt that I would even get my Ultimate Edition and start playing and catching with the Professional League. Oh well. However, These employees can be greedy sometimes and deny your claims and lie in front of your faces. is it a problem? maybe…
I’m a gamer and I love video games than homework. Well, people have asking how many collector’s edition games that I have. Here you go:
But before that some of you will think that I’m spending too much but the thing is, I spend as minimal as possible to acquire these rare Collector’s Edition Games.
What is a Collector’s Edition? These are Games that have additional content in them ranging from maps to mini statues. Also, These editions were made in limited quantities and can sell a lot AS LONG AS YOU DO NOT OPEN THEM.
Note: All Currencies are in US Dollars. Tax not included
1St – Catherine “Love is Over Deluxe Edition”
Release on July 25th, 2011
Date Acquired: August 2, 2011 10:32 am
Original Price: 79.99
Price when Bought: 95.00
Current Worth: 117.00
2nd – Ar Tonelico Qoga: Knell of Ar Ciel Premium Edition
Release on March 11th, 2011
Date Acquired: August 14th, 2011 5:13 pm
Original Price: 69.99
Price When Bought: 98.00
Current Worth: 170.oo
3rd – Disgaea 4 Premium Edition
Release on September 6th, 2011
Date Acquired: Sept 13th, 2011 5:12 pm
Original Price: 59.99
Price When Bought: 65.00
Current Worth: 140.oo
Release on February 22nd, 2011
Date Acquired: Sept 27th, 2011 4:30 pm
Original Price: 129.00
Price When Bought: 40.00
Current Worth: 69.99
5th Atelier Totori Premium Edition
Release on September 27th, 2011
Date Acquired: October 13, 2011 8:45 pm
Original Price: 59.99
Price When Bought: 69.99
Current Worth: 100.00
6th – Batman Arkham City Limited Edition
Release on October 18th, 2011
Date Acquired: October 28th, 2011 12:00 am
Original Price: 99.99
Price When Bought: 99.99
Current Worth: 150.00
7th – Uncharted 3 Collector’s Edition
Release on November 1st, 2011
Date Acquired:November 1st, 2011 12:10 pm
Original Price: 99.99
Price When Bought: 99.99
Current Worth: 150.00
What do you guys think? Is it worth it? Leave you comment below
I never actually played the previous two games of Assassin’s Creed which led me to wonder what happened before this game even came.
Here are two summaries that I found to bridge the gaps of Assassin’s Creed Brotherhood:
Desmond is a bartender that is kidnapped by a powerful corporation called Abstergo. After being explained to that he can use a machine called the Animus to relive his ancestors memories he agrees to cooperate with Abstergo.
Altair, his ancestor, is a disgraced assassin because he broke the three tenets of the assassins. In order to regain his former status he must hunt down nine key targets. Altair reluctantly agrees and his slowly hunts down the men he realizes they all have something in common. After assassinating all nine targets and discovering that his ninth target was in fact a trap, Altaïr confronts Robert in front of King Richard I of England, leader of the Crusader army. Altaïr informs Richard that Robert is plotting to betray and kill him, which causes him to encourage a duel to the death between Altaïr and Robert. Richard then believes Altaïr. Upon dying, Robert confesses to Altaïr that they were not nine, but ten Templars conspiring to take the Piece of Eden. The tenth being Al Mualim, who wanted to keep the Piece of Eden for himself and therefore sent out Altaïr to kill the others. Back at the Fortress, where Al Mualim had taken over the minds of the people inside, Altaïr manages to defeat and kill him in a duel. The memory Abstergo was searching for, which located the Piece of Eden, reveals it is only just one of 28 that are scattered across the world.
Back in 2012, Abstergo sends a team to recover as many Pieces as possible. Deciding they do not need him any more, they give orders to kill Desmond. Lucy Stillman, an Abstergo employee who revealed to Desmond that she is an undercover Assassin, convinces them not to kill Desmond until they recover the Pieces, buying him time. Desmond is left alone in the Animus room, and by the use of Altaïr’s Eagle Vision inherited from the ‘bleeding effect’ caused by the Animus, he sees many symbols drawn in blood on the wall in his room and on the floors of the lab. These symbols contain references to the end of the world in many different languages.
Assassin’s Creed II
Lucy returns and breaks Desmond out of Abstergo. He is brought to a hideout and introduced to her Assassin allies Shaun and Rebecca, as well as an updated version of the Animus. Knowing what is at stake, Desmond volunteers to enter the Animus again, and explore the memories of Ezio Auditore da Firenze, a young nobleman from 1476 in Florence, Republic of Florence. He hopes to gain Ezio’s abilities through the Bleeding Effect so he can aid the Assassins.
Ezio’s father and brothers are executed by the hand of Uberto Alberti, a corrupt official in league with the Templars. Ezio kills Uberto in revenge, and after fleeing with his mother and sister to their villa in the Tuscan countryside, he learns of his Assassin heritage and begins training under his uncle Mario. Ezio also befriends local inventor Leonardo da Vinci, who helps Ezio with his work by decoding an encrypted codex that contains Altaïr’s memoirs, as well as plans for advanced assassin weaponry. As Ezio looks at them with Eagle Vision, the thirty codex pages come together to form a hidden map of the vaults across the world. Over the course of a decade Ezio assassinates the conspirators involved in his father’s death, leaving Rodrigo Borgia, a nobleman and Templar who has retrieved the Apple of Eden and is the center of the conspiracy. Ezio and other Assassins reclaim the Apple of Eden, but Borgia flees. Ezio is formally inducted as an Assassin, and is told that he may be a prophet as described in the codex.
During the course of the game Desmond experiences a number of unusual occurrences. First he discovers strange glyphs apparently left by a previous test subject (Who died because the Abstergo staff left him in the Animus for too long), similar to the symbols seen at Abstergo, which hide a secret history of the world. He later dreams of appearing as Altaïr again, chasing after Maria, a Templar he had earlier spared, and then romanced her. Finally, several memories are skipped, throwing the timeline forward by more than a decade to the Vatican, where Borgia now resides as Pope Alexander VI. The “skipped” memories are available as downloadable content, and deal with the Battle of Forlì and the Bonfire of the Vanities.
Borgia is now the Pope and has in his possession the Papal Staff, another Piece of Eden. He attempts to use it to enter a vault that the prophet as described in the codex must enter. Ezio intercepts Borgia, but spares his life, and enters the vault himself. He encounters the hologram of a woman, who claims to be once known as Minerva, and who also claims to come from a civilization whose members were also seen in the same light by ancient peoples. Minerva tells of a great disaster that had befallen and destroyed her civilization, and warns that it will occur again soon. Talking directly to Desmond, she tells him “The rest is up to you,” leaving Ezio extremely confused.
Desmond is pulled out of the Animus as Abstergo has located their hideout. He, Lucy and the rest of the team manage to flee to safety, and soon prepare to return Desmond to the Animus to search for clues that may help them.
Also, AC 2 reveals the truth about Adam and Eve:
Ending video of AC2:
Now that everyone is caught up, I’ll see you guys on the next Linker.
Well I got a bit of consumed of the multiplayer lately and decided to visit and learn about the story mode.
Well let’s begin with the 2 part opening sequence:
Assassin’s Creed Brotherhood‘s story mode picks up right away after the ending of Assassin’s Creed 2, where a a secret has been divulge to Ezio Auditore da Firenze. He now escapes Il Vaticano or The Vatican and heads home to Monterriggioni
First Impression: This game if whacked out. It’s crazy and all it needs is a mythical beasts and flying pigs to be complete.
well who is Desmond Miles?
“The Farm“, USA
|Time period||Modern Times|
|Appears in||Assassin’s Creed
Assassin’s Creed II
Assassin’s Creed: Brotherhood
Assassin’s Creed: Revelations
|Voice actor||Nolan North|
Desmond Miles was born in an Assassin “hideout” in the United States, which was known as “the Farm“, an off-the-grid compound with a population of about thirty people. Though he was destined to be trained as an Assassin, he was frustrated by his parents’ explicit instructions not to leave the compound, and believed them to be overly concerned and paranoid. On his sixteenth birthday, he finally fled, wanting “to see the rest of the world.” He had no regrets over leaving his parents since, as far as he was concerned, they were little more than his wardens, with the farm as his prison.
After leaving the Assassin compound, Desmond went into hiding for nine years. While keeping a low profile, he eventually became a bartender. Wanting to avoid the Assassins, Desmond never used his real name, and used only cash to purchase items. However, he was eventually found, traced through a fingerprint needed for a motorcycle license, and was kidnapped by the Templars, who brought him to an Abstergo laboratory in Italy.
Desmond was used by Abstergo as a Catalyst to look for “Pieces of Eden” via Animus. She was rescued by Lucy Stillman, and told Desmond that they wanted him to be trained as an Assassin, which could be achieved in a matter of days, thanks to the Bleeding effect. Doing so required him to learn through the ancestor that he had synchronized with Subject 16, Ezio Auditore. Desmond agreed to help almost immediately, which surprised Lucy. He was then quickly plugged into the Animus 2.0, and began reliving Ezio’s memories.
As he climbed out of the Animus, Lucy tossed Desmond a hidden blade with the Assassin insignia on the bracer, and asked for his assistance in covering their escape. Making their way into the warehouse, they were confronted by Warren and several Abstergo security guards, all of whom were intent on reclaiming Desmond.
The two eliminated all of the Templars that assaulted them, with Desmond – now fully synchronized with Ezio and possessing all of his abilities – masterfully using his hidden blade to kill many of the guards himself. With his entourage defeated, Warren was left to confront Desmond on his own; though he opted instead to retreat, promising that their victory was only temporary.
Let’s Switch to the other main Character. Ezio Auditore da Firenze:
|Ezio Auditore da Firenze|
|Born||June 24, 1459
|Died||1524 (aged 64-65)|
|Affiliations||House of Auditore
Assassin’s Creed II
The Secret Crusade
Ezio Auditore da Firenze (1459 – 1524) was a Florentine noble during the Italian Renaissance and, unbeknownst to most historians and philosophers, Mentor of the Assassin Order in Italy. He was an ancestor to both Desmond Miles and Subject 16.
Ezio remained unaware of his Assassin heritage until the age of 17, when his father and two brothers, Federico and Petruccio, were murdered before his eyes. Forced to flee his birthplace with his remaining family, Ezio took refuge in the Tuscan town ofMonteriggioni, at the Villa Auditore. Learning of his heritage from his uncle, Mario Auditore, Ezio began his Assassin training and his quest for vengeance against the Grand Master of the Templar Order, Rodrigo Borgia, who had ordered the execution of his father and two brothers.
During his quest, Ezio managed to not only unite the pages of Altaïr’s Codex for the first time since Domenico Auditore but also to save the cities of Florence, Venice, and Rome from theTemplars‘ control. He ensured the future travels of Christoffa Corombo to the “New World,” liberated Rome from Borgia control, and prevented the rise to power of Ercole Massimo‘s Cult of Hermes, helping spread the Renaissance and Assassin ideals of independence and free thought throughout Italy.
What have learned?
Follow Instructions! – This game is does not want any errors! It doesn’t say “Game Over” or “You Suck” It simply Desynchronizes you because Ezio did not do “errors” and “careless mistakes”
Full Synchronization – This game is challenging players for Full Synch! here is a video to explain it:
House of Borgia
|House of Borgia|
Coat of Arms of the House of Borgia
|Leaders title||Rodrigo Borgia|
|Religion||Atheist, pretend to be Roman Catholic|
|Notable members||Rodrigo Borgia
Juan Borgia the Younger
The House of Borgia, or Borja, was a Spanish–Italian noble family that became prominent during the Renaissance. Notable members of the family include Rodrigo, Cesare and Lucrezia Borgia. The family is known today for their crimes, such as theft, murder, incest and simony. During the Renaissance, the Borgia family was the most prominent embodiment of the Templars and also the Order’s leaders. In 1492 with election of Rodrigo Borgia to Pope, the family became the ruling body of the Papal state. The city of Rome declined into corruption, theft, murder and oppression.
Ezio Auditore became a prominent resistance against the Borgia in the early 16th century, and recruited citizens to the Assassins‘cause. As the power of the Borgias declined and disarrayed, the city of Rome experienced a change, the benefits of art and culture finally arrived and its people discovered the prosperity of the Renaissance. In 1503 with the murder of Rodrigo Borgia, courtesy of his son, Cesare, the Borgia family took an instant downfall, with Cesare, the Captain General of the Papal armies, arrested and exiled to Spain in 1504. The family lost all of it’s influence upon the death of Rodrigo after Pius III and later Julius IIsucceeded him as Pope.
The continuing story is set in 2012. After escaping the Templars‘ attack at the end of Assassin’s Creed II, Desmond Miles, Lucy Stillman, Rebecca Crane and Shaun Hastings flee to Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore. After restoring the electricity in the old tunnels under the villa, the player once again takes control of Ezio Auditore through the genetic memory of Desmond Miles using the Animus 2.0 (which is the game’s memory interface). Their mission is to find the Apple of Eden, an important and mysterious artifact that could prevent the impending disaster that is coming in that same year, believed to be perpetrated by the Templars.
Ezio’s story continues in 1499, where he exits the Vault, confused by what he saw inside. He escapes Rome with his uncle Mario Auditore and arrives at Monteriggioni. Once home, Ezio is comforted by the prospect that his personal vendetta is over and that his days as an Assassin are done; however, Niccolò Machiavelli challenges Ezio’s decision to leave Rodrigo Borgia, now Pope Alexander VI, alive. The following morning, Monteriggioni is besieged by Cesare Borgia, son of Rodrigo. Mario is killed at the hands of Cesare himself, and the Apple lost to Cesare and the Templars. Ezio escapes with his family and travels to Rome, the center of the Templar Order in Italy, once again seeking vengeance against the Borgias. There, he discovers that the Assassins are failing in the fight against corruption. Determined to redeem the Guild, Ezio convinces Machiavelli that he has what it takes to lead while assembling a Brotherhood powerful enough to destroy the Templars and his new arch-nemesis, Cesare Borgia.
well, That’s it for Now join me Next Time
After playing Assassin’s Creed Brotherhood for four hours, this is what i have learned. I jumped on the multiplayer mode to learn about the core gameplay: Assassination contracts-meaning that you are given a person to assassinate. When you first enter multiplayer, The game automatically show this cutscene:
This video is about an Abstergo executive debriefing its abstergo agents about the Animus, a machine that will enable them to sychronize their thoughts with an ancestor of the chosen era. He also debrief the purpose of their facility, to train them as Templars and destroy the Assassins.
The game then takes you to an introductory session to teach you the basics of the game:
The video teaches you how to use your radar that indicates if your target is near on not. Furthermore, it allows you to test your abilities on killing. In this game, the stealthier the kill, the more points you rack up. As you play the modes, you level up with experience, me? not doing good on the level up part ’cause I suck so bad.
here is a list of bonuses you get in the game
Note: All kill bonuses are stacked upon the standard kill of 100 points.
|Discreet||50||Kill with a discreet approach, by entering high profile just before assassinating your target.|
|Silent||200||Kill with a silent approach, stay out of high profile while near your target.|
|Incognito||300||Kill your target without using high profile. Your detection meter must never decrease.|
|Acrobatic||100||Kill your target from an acrobatic position, such as while climbing or crouching.|
|Aerial Kill||100||Kill your target from a ledge. (This does not count towards variety and is classified as a regular kill)|
|Focus||150||Stay next to your target for at least 3 seconds with the assassinate button displayed above the target’s head before dealing the death blow.|
|Hidden||200||Kill your target while hidden in a group, on a bench or in a haystack.|
|First Blood||50||Perform the first kill of a session.|
|Revenge||50||Kill the Templar who killed you before anyone else.|
|Poacher||50||Kill your target with another pursuer less than 10m away.|
|Savior||50||Kill your target, who is close to killing their target (when they are less than 10m from the target).|
|Grounded||50||Kill your target while the target is on the ground.|
|Mid-Air||100||Kill your target in the air with the hidden gun.|
|Poison||200||Kill your target with poison.|
|Intercepted||50||Another Templar kills your poisoned target before the poison has its effect.|
|Drop Kill||150||Kill your target while hanging from a ledge.|
|Stun||200||Stun your pursuer with the stun button.|
|Escape||50||Escape one pursuer while in a chase.|
|Double Escape||100||Escape two pursuers while in a chase.|
|Triple||100||Escape three pursuers while in a chase.|
|Close call||50||Escape a pursuer less than 10m away.|
|Chain||50||Perform an escape, and a kill, one after another, in less than 10 seconds.|
|Lure||100||Cause your pursuer to kill a decoy or a civilian disguised as you while next to you (with a full compass).|
|Variety||200||Earn 5 different bonuses in one session.|
|Greater Variety||400||Earn 10 different bonuses in one session.|
|Extreme Variety||600||Earn 15 different bonuses in one session.|
|Co-op Kill||50||Kill a target locked on by your teammate.|
|Co-op Stun||50||Stun a pursuer locked on by your teammate.|
|Diversion||75||Kill a target who has been chased by your teammate and not by you.|
|Rescue||75||Stun a pursuer who is chasing your teammate.|
|Multi-Kill||100||Your team kills two targets in a row in less than 10 seconds.|
|Knock Out||100||Your team stuns two pursuers in a row in less than 10 seconds.|
|Podium||200||Finish 3rd, 2nd or 1st in a match.|
|Average Kills||300||Have the best kill/death ratio in a match.|
|Survivor||400||Die the least in a match.|
|Untouchable||1000||Survive a match without being killed.|
|Good Start||100||Your team finishes first in the first round.|
|Team Win||200||Your team wins the session.|
Some of the bonuses are really tricky to get and may require some help from others or not. hehehe
The multiplayer menu has 6 gametypes:
Wanted involves 6-8 players. Each player has a target to pursue, and one or more pursuers chasing them.
Unlocked by default.
Advance Wanted is extremely similar to Wanted, however you will receive less information on your target. Unlike the standard Wanted, this mode is only accessible to players above a certain level, and the compass will not indicate whether your target is above or below you.
Manhunt involves two teams, with each team composed of 3-4 players. The game is divided into two rounds, wherein, in turns, one team will be pursuing, while the other will be hiding.
Unlocked by default.
Alliance involves 6 players, with 2 players on each of the 3 teams. The game is divided into two rounds, in which each team will have one team pursuing them, and another team hiding from them.
Unlocked at Level 10.
Advaned Alliance is identical to Alliance, aside from the fact that it is not indicated if your target is above or below you.
Unlocked by downloading Animus Project Update 1.0
Chest Capture, like Manhunt, involves two teams, composed of 3-4 players. Chests are deposited around the map. It is the job of one team to guard the chests, while the other team attempts to retrieve their contents. There are two rounds, with the roles swapping in the second round.
Unlocked by downloading Animus Project Update 2.0
In Escort mode, two teams of four players compete in this team-based mode where each team must protect their VIP target or assassinate the other team’s VIP.The VIP’s, being two random Personas, will travel from checkpoint to checkpoint. As the VIP clears a checkpoint, the Protectors team will gain points.
Unlocked by downloading The Da Vinci Disappearance
I haven’t tried every mode yet due to the fact that some of them require you to purchase downloadable content.
One word, These modes will kill you! or in layman’s term: OWNED! There are a lot of professionals people online that will kill the crap out of you if you’re not careful. luckily, you get abilities that you’ll get as you level up.
I am currently level 11 and I have these abilities that proved to be very useful:
- Level acquired: 2
- Duration: 12 seconds
- Cooldown time: 60 seconds
The Disguise ability changes your appearance to one of the other character skins at random. This is useful to confuse a pursuer, who has to determine who his target is visually when he gets close enough. Defensively, this is best used while standing near one or more characters that look like you. This way it’s not obvious to the pursuer which one is you. Note that your pursuer will hear a distinctive sound when you activate your disguise, so this can be a problem against better players.
Where Disguise is much more useful is as an offensive ability. The two unlockable versions, Long Lasting Disguise and Rapid Reload Disguise, both award the Hidden bonus when you kill your target. This is an easy way to add 200 points to your kills, and Rapid Reload Disguise has a super-short cooldown. As a side benefit, if you do have pursuers while you are trying to perform a kill, it can confuse your enemies allowing you to get the assassination where otherwise it would have failed.
- Level acquired: 3
- Duration: 5 seconds
- Cooldown time: 60 seconds
This ability increases your speed while in high profile by 30%. Sprint Boost will give you a better chance of catching your target in chase mode or escaping your pursuer in pursuit mode.
- Level acquired: 8
- Duration: 3 seconds
- Cooldown time: 60 seconds
The Smoke Bomb creates a smoky cloud 3.2 meters in diameter with a small pause between activating the ability and its creation. This will stun other characters, allowing you to escape, stun your pursuer or kill your target. You can also use the ability in hiding. Defensively, you want to throw your Smoke Bomb a bit early to account for lag, and it is also helpful to dart toward your pursuer quickly before dropping it to make sure you catch them. Smoke Bomb can defeat Charge, but it will not defend you against aerial kills. Note that the Smoke Bomb can also be dropped from above if you happen to above your target or pursuer.
Offensively, Smoke Bomb can help you acquire a Focus, especially with Long Lasting Smoke Bomb, or a Hidden, but dropping it as you walk up to a stationary blend group where you target is hiding and blending before taking the kill. It is also helpful in landing Poison on your target. A little known use for Smoke Bomb is to ferret out your target when they’re seated with NPCs. When you smoke the bench, the player character will stand up slightly slower than NPCs. Finally, it can be used to determine who your target is in a group: drop the Smoke Bomb, which will stun the group, then use gentle push on the personas. Player characters can’t be pushed out of the way like NPCs, so if you’re quick enough you can find your target and take him out.
- Level acquired: 11
- Aim time: 1.5 seconds
- Cooldown time: 90 seconds
The Hidden Gun can be used on a character you’re locked on to. Hold down the ability button to focus your aim and release to fire. Getting a kill in this way isn’t worth a very high score, but if your target is far away or constantly running around, it may be easier and quicker to use it. You can get a slight score bump for waiting until your target is airborne before pulling the trigger. This is mainly a griefing tool, and shouldn’t be used if you’re trying to score well.
To get an Idea of the multiplayer gameplay here’s a video from IGN It’s title Assassin’s Creed Revelations but its the same gameplay mechanics:
as October 15, 2011 I am having a good time playing and learning the game!
At first, I was a little sceptical about this “Learning Project”, but this could be a very good learning experience. I was given approval by Dean Shareski himself to learn to play a video game that I am not good at. I chose Assassin’s Creed Brotherhood due to my sudden intrigue of its setting, Italia or Italy in English, the birth place of the Renaissance, and home of the of the most wonderful edifices such as the Roman Colosseum, not to mention Pizza lol. Just kidding. This is the Catalyst where I am going to post my progress as I “Unravel” the mysteries and secrets of this video game.