For me my second week at Vanier was more interesting than my first week. This week, I got to work with teachers on room AE-8. Room AE-8 is a room for students ranging from 5-10 years old. The teacher ages where ranging from 23-50(assuming), and all of them are well-trained and well organized in what they do. As a school for special needs, Vanier functions more like a nursing home for students so some of them have medical experience and not considered teachers. However, ¾ of the staff at Vanier have education degrees and also have medical experience ranging from basic to advance semi-nursing aide experience. The teachers functions as “guide by the side” due to most students’ disabilities that prevents them from learning and functioning as “students”. Vanier’s teacher’s adjust and re-evaluates the situation to cope up with the challenges that their students have to improve their service to the students. The Life of a teacher in Vanier is more like a nurse or a caring mother. The hidden curriculum in the Vanier is Altruism. The hidden curriculum of the school was something that I notice when I started getting my hands on the field of their work as teacher/nursing-aides. I personally think that they were not directly instructed to care, and what I sensed in those teachers were warmth, love, and care. It completely threw me out of balance because this was a very life-changing perspective where my “philosophy of education” falls pale in comparison to the resolve that these teachers have. I don’t even see the difference between the teachers and the nursing-aides anymore due to the hidden curriculum. “What are my teachers like in my school?” The role, responsibilities, function, and behaviour of the teacher are completely different because Vanier is not your typical school. Teaching is less implicated in this school because their students’ learning disabilities instead, Teachers focus more on the well being of the students where they are taken care of properly. Furthermore, the teachers use basic teaching such as communication, arts and crafts, cooking, and storytelling which I would say to be very effective due to disabilities of the children.
These days have been very tough on me due the unending homework that I have been having lately. I was like, nope, I’m gonna play Assassin’s Creed and “chilloot” for a while hahaha. What I found out was playing 6 hours straight can actually give strains to your eyes, mind, and body. I’m a gamer and I was always use to be exposed to video games for long period but that was years ago. Why? because Video games have evolve from sparingly awful graphics to high definition 3d game play and the expectations are very very high especially from the hit games such as Call of Duty, God of War, and Final Fantasy. I’m finally putting the hardest challenges that happen to me during the duration of this learning project.
The difficulties that I have experience was my Internet connection. If you’re internet connection sucks, don’t even attempt to play this game online, because lag issues will emerge all over the place and ruin your gameplay. Also, it will disconnect very often due to the technical difficulties that are presents in the game.
Another difficulty, was group isolation. this means that you can’t switch teams once a team of four formed a group. they will own and kill you every time, They will stun you repeated and escape most of your chase sequences, and they will rack up the most point and make you lose.
Lastly, The Final difficulty that I had was the trash talking in the lobbies. I don’t personally talk shit on my the lobbies and games but I shout when I win and what I find humiliating is that a lot of people talk shit at you with your proper consent and reason. I dislike people who do that and proclaim themselves as bona fide “professional” players when they’re not.
Well, I over did it 27 hours and still counting ’cause I still have to finish the campaign mode and rock at it due to the experience I earned from multiplayer mode but, until then, You just have to wait lol. Peace out! for now that is lol
I’m a gamer and I love video games than homework. Well, people have asking how many collector’s edition games that I have. Here you go:
But before that some of you will think that I’m spending too much but the thing is, I spend as minimal as possible to acquire these rare Collector’s Edition Games.
What is a Collector’s Edition? These are Games that have additional content in them ranging from maps to mini statues. Also, These editions were made in limited quantities and can sell a lot AS LONG AS YOU DO NOT OPEN THEM.
Note: All Currencies are in US Dollars. Tax not included
1St – Catherine “Love is Over Deluxe Edition”
Release on July 25th, 2011
Date Acquired: August 2, 2011 10:32 am
Original Price: 79.99
Price when Bought: 95.00
Current Worth: 117.00
2nd – Ar Tonelico Qoga: Knell of Ar Ciel Premium Edition
Release on March 11th, 2011
Date Acquired: August 14th, 2011 5:13 pm
Original Price: 69.99
Price When Bought: 98.00
Current Worth: 170.oo
3rd – Disgaea 4 Premium Edition
Release on September 6th, 2011
Date Acquired: Sept 13th, 2011 5:12 pm
Original Price: 59.99
Price When Bought: 65.00
Current Worth: 140.oo
Release on February 22nd, 2011
Date Acquired: Sept 27th, 2011 4:30 pm
Original Price: 129.00
Price When Bought: 40.00
Current Worth: 69.99
5th Atelier Totori Premium Edition
Release on September 27th, 2011
Date Acquired: October 13, 2011 8:45 pm
Original Price: 59.99
Price When Bought: 69.99
Current Worth: 100.00
6th – Batman Arkham City Limited Edition
Release on October 18th, 2011
Date Acquired: October 28th, 2011 12:00 am
Original Price: 99.99
Price When Bought: 99.99
Current Worth: 150.00
7th – Uncharted 3 Collector’s Edition
Release on November 1st, 2011
Date Acquired:November 1st, 2011 12:10 pm
Original Price: 99.99
Price When Bought: 99.99
Current Worth: 150.00
What do you guys think? Is it worth it? Leave you comment below
I never actually played the previous two games of Assassin’s Creed which led me to wonder what happened before this game even came.
Here are two summaries that I found to bridge the gaps of Assassin’s Creed Brotherhood:
Desmond is a bartender that is kidnapped by a powerful corporation called Abstergo. After being explained to that he can use a machine called the Animus to relive his ancestors memories he agrees to cooperate with Abstergo.
Altair, his ancestor, is a disgraced assassin because he broke the three tenets of the assassins. In order to regain his former status he must hunt down nine key targets. Altair reluctantly agrees and his slowly hunts down the men he realizes they all have something in common. After assassinating all nine targets and discovering that his ninth target was in fact a trap, Altaïr confronts Robert in front of King Richard I of England, leader of the Crusader army. Altaïr informs Richard that Robert is plotting to betray and kill him, which causes him to encourage a duel to the death between Altaïr and Robert. Richard then believes Altaïr. Upon dying, Robert confesses to Altaïr that they were not nine, but ten Templars conspiring to take the Piece of Eden. The tenth being Al Mualim, who wanted to keep the Piece of Eden for himself and therefore sent out Altaïr to kill the others. Back at the Fortress, where Al Mualim had taken over the minds of the people inside, Altaïr manages to defeat and kill him in a duel. The memory Abstergo was searching for, which located the Piece of Eden, reveals it is only just one of 28 that are scattered across the world.
Back in 2012, Abstergo sends a team to recover as many Pieces as possible. Deciding they do not need him any more, they give orders to kill Desmond. Lucy Stillman, an Abstergo employee who revealed to Desmond that she is an undercover Assassin, convinces them not to kill Desmond until they recover the Pieces, buying him time. Desmond is left alone in the Animus room, and by the use of Altaïr’s Eagle Vision inherited from the ‘bleeding effect’ caused by the Animus, he sees many symbols drawn in blood on the wall in his room and on the floors of the lab. These symbols contain references to the end of the world in many different languages.
Assassin’s Creed II
Lucy returns and breaks Desmond out of Abstergo. He is brought to a hideout and introduced to her Assassin allies Shaun and Rebecca, as well as an updated version of the Animus. Knowing what is at stake, Desmond volunteers to enter the Animus again, and explore the memories of Ezio Auditore da Firenze, a young nobleman from 1476 in Florence, Republic of Florence. He hopes to gain Ezio’s abilities through the Bleeding Effect so he can aid the Assassins.
Ezio’s father and brothers are executed by the hand of Uberto Alberti, a corrupt official in league with the Templars. Ezio kills Uberto in revenge, and after fleeing with his mother and sister to their villa in the Tuscan countryside, he learns of his Assassin heritage and begins training under his uncle Mario. Ezio also befriends local inventor Leonardo da Vinci, who helps Ezio with his work by decoding an encrypted codex that contains Altaïr’s memoirs, as well as plans for advanced assassin weaponry. As Ezio looks at them with Eagle Vision, the thirty codex pages come together to form a hidden map of the vaults across the world. Over the course of a decade Ezio assassinates the conspirators involved in his father’s death, leaving Rodrigo Borgia, a nobleman and Templar who has retrieved the Apple of Eden and is the center of the conspiracy. Ezio and other Assassins reclaim the Apple of Eden, but Borgia flees. Ezio is formally inducted as an Assassin, and is told that he may be a prophet as described in the codex.
During the course of the game Desmond experiences a number of unusual occurrences. First he discovers strange glyphs apparently left by a previous test subject (Who died because the Abstergo staff left him in the Animus for too long), similar to the symbols seen at Abstergo, which hide a secret history of the world. He later dreams of appearing as Altaïr again, chasing after Maria, a Templar he had earlier spared, and then romanced her. Finally, several memories are skipped, throwing the timeline forward by more than a decade to the Vatican, where Borgia now resides as Pope Alexander VI. The “skipped” memories are available as downloadable content, and deal with the Battle of Forlì and the Bonfire of the Vanities.
Borgia is now the Pope and has in his possession the Papal Staff, another Piece of Eden. He attempts to use it to enter a vault that the prophet as described in the codex must enter. Ezio intercepts Borgia, but spares his life, and enters the vault himself. He encounters the hologram of a woman, who claims to be once known as Minerva, and who also claims to come from a civilization whose members were also seen in the same light by ancient peoples. Minerva tells of a great disaster that had befallen and destroyed her civilization, and warns that it will occur again soon. Talking directly to Desmond, she tells him “The rest is up to you,” leaving Ezio extremely confused.
Desmond is pulled out of the Animus as Abstergo has located their hideout. He, Lucy and the rest of the team manage to flee to safety, and soon prepare to return Desmond to the Animus to search for clues that may help them.
Also, AC 2 reveals the truth about Adam and Eve:
Ending video of AC2:
Now that everyone is caught up, I’ll see you guys on the next Linker.
At first, I was a little sceptical about this “Learning Project”, but this could be a very good learning experience. I was given approval by Dean Shareski himself to learn to play a video game that I am not good at. I chose Assassin’s Creed Brotherhood due to my sudden intrigue of its setting, Italia or Italy in English, the birth place of the Renaissance, and home of the of the most wonderful edifices such as the Roman Colosseum, not to mention Pizza lol. Just kidding. This is the Catalyst where I am going to post my progress as I “Unravel” the mysteries and secrets of this video game.
Ah yes! my learning project. a game we call Assassin’s Creed Brotherhood. But not just yet! lol we need to see the review first to see if the game is worth playing.
What you need to know about the game:
Setting is in Rome, Italy. The “Boot” country and the home of pizza.
There are two Modes: Story Mode and Multiplayer.
Story Mode starts where Assassin’s Creed 2 left. It is solely single player, so no jumping to another player’s story mode and killing the crap out of them. Thanks a lot Demon’s Souls.
Multiplayer is a mode where you play as the enemy and training as a modern day via Animus, where you “fill in” the shoes of your chosen player where you are given an assassination contract and pursue your enemy while at the same time being pursued by others. It’s a massacre alright
here is a video review of Ign to get us all started, IGN:. Now that it is out of the picture, here is the collect reception of the game from wikipedia.org:
Assassin’s Creed: Brotherhood has been very well-received by critics. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 90.59% and 89/100, the PlayStation 3 version 90.06% and 90/100 and the PC version 88.40% and 88/100. It won best Action Adventure game in the Spike TV Video Game Awards 2010The game has also been nominated for 7 British Academy Video Games Awards in 2011, including Best Game. It won an award in the Action category, losing to Mass Effect 2 in the category for Best Game.
The multiplayer was heralded by many at E3 2010, where it was showcased for the first time. GameTrailers lauded it as the Best Multiplayer Game of the show.The multiplayer portion of Assassin’s Creed: Brotherhood was generally well-received by critics. Game Informer gave the Brotherhood a 9.25/10, commenting that the ability to raise a group of followers was a significant enhancement to the previous title’s gameplay, and praising the new multiplayer mode as something never before seen. The magazine’s review also gave very high marks to the graphics, sound effects and voice acting.
Eurogamer praised everything about Assassin’s Creed: Brotherhood, giving it a 10/10, and particularly noted the maturity of the story: “One mission sees Ezio disrupting an assassination attempt in the ruins of the Roman Colosseum during a play about the death of Jesus Christ. It demands a developer of poise and compassion to wield such thorny concepts deftly, and it’s a measure of Ubisoft Montreal’s maturity that it is more than equal to the challenge…Brotherhood builds an intriguing mystery around compelling characters, surrounds them with collectibles and secrets, and encourages play – and nothing feels out of place.”
Reviews for the delayed PC version questioned the reason behind the delayed release date as the game was virtually unchanged from the console version albeit with better graphical enhancements and minor bonus content. However most praised Ubisoft‘s move to remove the DRM that marred the PC version of Assassin’s Creed II as well as include all DLC free of charge.