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Learning Project Linker #6: Bashing Through Online….Again? Hours Spent 6 Hours

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These days have been very tough on me due the unending homework that I have been having lately. I was like, nope, I’m gonna play Assassin’s Creed and “chilloot” for a while hahaha. What I found out was playing 6 hours straight can actually give strains to your eyes, mind, and body. I’m a gamer and I was always use to be exposed to video games for long period but that was years ago. Why? because Video games have evolve from sparingly awful graphics to high definition 3d game play and the expectations are very very high especially from the hit games such as Call of Duty, God of War, and Final Fantasy. I’m finally putting the hardest challenges that happen to me during the duration of this learning project.

The difficulties that I have experience was my Internet connection. If you’re internet connection sucks, don’t even attempt to play this game online, because lag issues will emerge all over the place and ruin your gameplay. Also, it will disconnect very often due to the technical difficulties that are presents in the game.

Another difficulty, was group isolation. this means that you can’t switch teams once a team of four formed a group. they will own and kill you every time, They will stun you repeated and escape most of your chase sequences, and they will rack up the most point and make you lose.

Lastly, The Final difficulty that I had was the trash talking in the lobbies. I don’t personally talk shit on my the lobbies and games but I shout when I win and what I find humiliating is that a lot of people talk shit at you with your proper consent  and reason. I dislike people who do that and proclaim themselves as bona fide “professional” players when they’re not.

Well, I over did it 27 hours and still counting ’cause I still have to finish the campaign mode and rock at it due to the experience I earned from multiplayer mode but, until then, You just have to wait lol. Peace out! for now that is lol


Online Gamer Identity

Last we on Ecmp355 we were talking about Digital Citizenship. I have already made my Online Identity for tech task and I just want to ad my Gaming ID. I play a PS3 and this is my Gamer ID. Feel free for you guys to comment and ask questions. Edgar_Allan

Learning Project Linker #3: The Story mode: Sequence 1 – Hours Spent: 5hrs

Well I got a bit of consumed of the multiplayer lately and decided to visit and learn about the story mode.

Well let’s begin with the 2 part opening sequence:

Assassin’s Creed Brotherhood‘s story mode picks up right away after the ending of Assassin’s Creed 2, where a a secret has been divulge to Ezio Auditore da Firenze. He now escapes Il Vaticano or The Vatican and heads home to Monterriggioni

First Impression: This game if whacked out. It’s crazy and all it needs is a mythical beasts and flying pigs to be complete.

well who is Desmond Miles?

Desmond Miles
Biographical information
Born 1987
The Farm“, USA
Time period Modern Times
Political information
Affiliations Assassins
Real-world information
Appears in Assassin’s Creed
Assassin’s Creed II
Assassin’s Creed: Brotherhood
Assassin’s Creed: Revelations
Voice actor Nolan North

Desmond Miles was born in an Assassin “hideout” in the United States, which was known as “the Farm“, an off-the-grid compound with a population of about thirty people. Though he was destined to be trained as an Assassin, he was frustrated by his parents’ explicit instructions not to leave the compound, and believed them to be overly concerned and paranoid. On his sixteenth birthday, he finally fled, wanting “to see the rest of the world.” He had no regrets over leaving his parents since, as far as he was concerned, they were little more than his wardens, with the farm as his prison.

After leaving the Assassin compound, Desmond went into hiding for nine years. While keeping a low profile, he eventually became a bartender. Wanting to avoid the Assassins, Desmond never used his real name, and used only cash to purchase items. However, he was eventually found, traced through a fingerprint needed for a motorcycle license, and was kidnapped by the Templars, who brought him to an Abstergo laboratory in Italy.

Desmond was used by Abstergo as a Catalyst to look for “Pieces of Eden” via Animus. She was rescued by Lucy Stillman, and  told Desmond that they wanted him to be trained as an Assassin, which could be achieved in a matter of days, thanks to the Bleeding effect. Doing so required him to learn through the ancestor that he had synchronized with Subject 16, Ezio Auditore. Desmond agreed to help almost immediately, which surprised Lucy. He was then quickly plugged into the Animus 2.0, and began reliving Ezio’s memories.

As he climbed out of the Animus, Lucy tossed Desmond a hidden blade with the Assassin insignia on the bracer, and asked for his assistance in covering their escape. Making their way into the warehouse, they were confronted by Warren and several Abstergo security guards, all of whom were intent on reclaiming Desmond.

The two eliminated all of the Templars that assaulted them, with Desmond – now fully synchronized with Ezio and possessing all of his abilities – masterfully using his hidden blade to kill many of the guards himself. With his entourage defeated, Warren was left to confront Desmond on his own; though he opted instead to retreat, promising that their victory was only temporary.

Let’s Switch to the other main Character. Ezio Auditore da Firenze:

Ezio Auditore da Firenze
Biographical information
Born June 24, 1459[1]
Died 1524 (aged 64-65)[2]
Time period Renaissance
Political information
Affiliations House of Auditore
Real-world information
Appears in Lineage
Assassin’s Creed II
II: Discovery
Brotherhood novel
Project Legacy
The Secret Crusade
Revelations novel
Actor Devon Bostick
Voice actor

Roger Craig Smith
Kid Beyond (Discovery)

Ezio Auditore da Firenze (1459 – 1524) was a Florentine noble during the Italian Renaissance and, unbeknownst to most historians and philosophers, Mentor of the Assassin Order in Italy. He was an ancestor to both Desmond Miles and Subject 16.

Ezio remained unaware of his Assassin heritage until the age of 17, when his father and two brothers, Federico and Petruccio, were murdered before his eyes. Forced to flee his birthplace with his remaining family, Ezio took refuge in the Tuscan town ofMonteriggioni, at the Villa Auditore. Learning of his heritage from his uncle, Mario Auditore, Ezio began his Assassin training and his quest for vengeance against the Grand Master of the Templar OrderRodrigo Borgia, who had ordered the execution of his father and two brothers.

During his quest, Ezio managed to not only unite the pages of Altaïr’s Codex for the first time since Domenico Auditore but also to save the cities of Florence, Venice, and Rome from theTemplars‘ control. He ensured the future travels of Christoffa Corombo to the “New World,” liberated Rome from Borgia control, and prevented the rise to power of Ercole Massimo‘s Cult of Hermes, helping spread the Renaissance and Assassin ideals of independence and free thought throughout Italy.

What have learned?

Follow Instructions! – This game is does not want any errors! It doesn’t say “Game Over” or “You Suck”  It simply Desynchronizes you because Ezio did not do “errors” and “careless mistakes”

Full Synchronization – This game is challenging players for Full Synch! here is a video to explain it:

House of Borgia

House of Borgia
545px-Blason famille it Borgia01.svg.png
Coat of Arms of the House of Borgia
Leaders title Rodrigo Borgia
Headquarters RomeItaly
Religion Atheist, pretend to be Roman Catholic
Historical information
Date collapsed 1507
Notable members Rodrigo Borgia
Juan Borgia the Younger
Cesare Borgia
Lucrezia Borgia

The House of Borgia, or Borja, was a SpanishItalian noble family that became prominent during the Renaissance. Notable members of the family include RodrigoCesare and Lucrezia Borgia. The family is known today for their crimes, such as theft, murder, incest and simony. During the Renaissance, the Borgia family was the most prominent embodiment of the Templars and also the Order’s leaders. In 1492 with election of Rodrigo Borgia to Pope, the family became the ruling body of the Papal state. The city of Rome declined into corruption, theft, murder and oppression.

Ezio Auditore became a prominent resistance against the Borgia in the early 16th century, and recruited citizens to the Assassinscause. As the power of the Borgias declined and disarrayed, the city of Rome experienced a change, the benefits of art and culture finally arrived and its people discovered the prosperity of the Renaissance. In 1503 with the murder of Rodrigo Borgia, courtesy of his son, Cesare, the Borgia family took an instant downfall, with Cesare, the Captain General of the Papal armies, arrested and exiled to Spain in 1504. The family lost all of it’s influence upon the death of Rodrigo after Pius III and later Julius IIsucceeded him as Pope.

Sequence 1:

The continuing story is set in 2012. After escaping the Templars‘ attack at the end of Assassin’s Creed IIDesmond MilesLucy Stillman, Rebecca Crane and Shaun Hastings flee to Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore. After restoring the electricity in the old tunnels under the villa, the player once again takes control of Ezio Auditore through the genetic memory of Desmond Miles using the Animus 2.0 (which is the game’s memory interface). Their mission is to find the Apple of Eden, an important and mysterious artifact that could prevent the impending disaster that is coming in that same year, believed to be perpetrated by the Templars.

Ezio’s story continues in 1499, where he exits the Vault, confused by what he saw inside. He escapes Rome with his uncle Mario Auditore and arrives at Monteriggioni. Once home, Ezio is comforted by the prospect that his personal vendetta is over and that his days as an Assassin are done; however, Niccolò Machiavelli challenges Ezio’s decision to leave Rodrigo Borgia, now Pope Alexander VI, alive. The following morning, Monteriggioni is besieged by Cesare Borgia, son of Rodrigo. Mario is killed at the hands of Cesare himself, and the Apple lost to Cesare and the Templars. Ezio escapes with his family and travels to Rome, the center of the Templar Order in Italy, once again seeking vengeance against the Borgias. There, he discovers that the Assassins are failing in the fight against corruption. Determined to redeem the Guild, Ezio convinces Machiavelli that he has what it takes to lead while assembling a Brotherhood powerful enough to destroy the Templars and his new arch-nemesis, Cesare Borgia.

well, That’s it for Now join me Next Time

Learning Project Linker #1: The Multiplayer mode – Hours Spent: 4hrs

After playing Assassin’s Creed Brotherhood for four hours, this is what i have learned. I jumped on the multiplayer mode to learn about the core gameplay: Assassination contracts-meaning that you are given a person to assassinate. When you first enter multiplayer, The game automatically show this cutscene:

This video is about  an Abstergo executive debriefing its abstergo agents about the Animus, a machine that will enable them to sychronize their thoughts with an ancestor of the chosen era.  He also debrief the purpose of their facility, to train them as Templars and destroy the Assassins.

The game then takes you to an introductory session to teach you the basics of the game:

The video teaches you how to use your radar that indicates if your target is near on not. Furthermore, it allows you to test your abilities on killing. In this game, the stealthier the kill, the more points you rack up. As you play the modes, you level up with experience, me? not doing good on the level up part ’cause I suck so bad.

here is a list of bonuses you get in the game

Kill Bonuses

Note: All kill bonuses are stacked upon the standard kill of 100 points.

Bonus Reward Requirement
Discreet 50 Kill with a discreet approach, by entering high profile just before assassinating your target.
Silent 200 Kill with a silent approach, stay out of high profile while near your target.
Incognito 300 Kill your target without using high profile. Your detection meter must never decrease.
Acrobatic 100 Kill your target from an acrobatic position, such as while climbing or crouching.
Aerial Kill 100 Kill your target from a ledge. (This does not count towards variety and is classified as a regular kill)
Focus 150 Stay next to your target for at least 3 seconds with the assassinate button displayed above the target’s head before dealing the death blow.
Hidden 200 Kill your target while hidden in a group, on a bench or in a haystack.
First Blood 50 Perform the first kill of a session.
Revenge 50 Kill the Templar who killed you before anyone else.
Poacher 50 Kill your target with another pursuer less than 10m away.
Savior 50 Kill your target, who is close to killing their target (when they are less than 10m from the target).
Grounded 50 Kill your target while the target is on the ground.
Mid-Air 100 Kill your target in the air with the hidden gun.
Poison 200 Kill your target with poison.
Intercepted 50 Another Templar kills your poisoned target before the poison has its effect.
Drop Kill 150 Kill your target while hanging from a ledge.

Action Bonuses

Bonus Reward Requirement
Stun 200 Stun your pursuer with the stun button.
Escape 50 Escape one pursuer while in a chase.
Double Escape 100 Escape two pursuers while in a chase.
Triple 100 Escape three pursuers while in a chase.
Close call 50 Escape a pursuer less than 10m away.
Chain 50 Perform an escape, and a kill, one after another, in less than 10 seconds.
Lure 100 Cause your pursuer to kill a decoy or a civilian disguised as you while next to you (with a full compass).
Variety 200 Earn 5 different bonuses in one session.
Greater Variety 400 Earn 10 different bonuses in one session.
Extreme Variety 600 Earn 15 different bonuses in one session.

Team Bonuses

Bonus Reward Requirement
Co-op Kill 50 Kill a target locked on by your teammate.
Co-op Stun 50 Stun a pursuer locked on by your teammate.
Diversion 75 Kill a target who has been chased by your teammate and not by you.
Rescue 75 Stun a pursuer who is chasing your teammate.
Multi-Kill 100 Your team kills two targets in a row in less than 10 seconds.
Knock Out 100 Your team stuns two pursuers in a row in less than 10 seconds.

End Bonuses

Bonus Reward Requirement
Podium 200 Finish 3rd, 2nd or 1st in a match.
Average Kills 300 Have the best kill/death ratio in a match.
Survivor 400 Die the least in a match.
Untouchable 1000 Survive a match without being killed.
Good Start 100 Your team finishes first in the first round.
Team Win 200 Your team wins the session.

Some of the bonuses are really tricky to get and may require some help from others or not. hehehe

Moving on…>

The multiplayer menu has 6 gametypes:


Wanted involves 6-8 players. Each player has a target to pursue, and one or more pursuers chasing them.

Unlocked by default.

Advanced Wanted

Advance Wanted is extremely similar to Wanted, however you will receive less information on your target. Unlike the standard Wanted, this mode is only accessible to players above a certain level, and the compass will not indicate whether your target is above or below you.


Manhunt involves two teams, with each team composed of 3-4 players. The game is divided into two rounds, wherein, in turns, one team will be pursuing, while the other will be hiding.

Unlocked by default.


Alliance involves 6 players, with 2 players on each of the 3 teams. The game is divided into two rounds, in which each team will have one team pursuing them, and another team hiding from them.

Unlocked at Level 10.

Advanced Alliance

Advanced Alliance.png

Advaned Alliance is identical to Alliance, aside from the fact that it is not indicated if your target is above or below you.

Unlocked by downloading Animus Project Update 1.0

Chest Capture


Chest Capture, like Manhunt, involves two teams, composed of 3-4 players. Chests are deposited around the map. It is the job of one team to guard the chests, while the other team attempts to retrieve their contents. There are two rounds, with the roles swapping in the second round.

Unlocked by downloading Animus Project Update 2.0



In Escort mode, two teams of four players compete in this team-based mode where each team must protect their VIP target or assassinate the other team’s VIP.The VIP’s, being two random Personas, will travel from checkpoint to checkpoint. As the VIP clears a checkpoint, the Protectors team will gain points.

Unlocked by downloading The Da Vinci Disappearance 

I haven’t tried every mode yet due to the fact that some of them require you to purchase downloadable content.

One word, These modes will kill you! or in layman’s term: OWNED! There are a lot of professionals people online that will kill the crap out of you if you’re not careful. luckily, you get abilities that you’ll get as you level up.

I am currently level 11 and I have these abilities that proved to be very useful:

AC Brotherhood icon Disguise.png Disguise

  • Level acquired: 2
  • Duration: 12 seconds
  • Cooldown time: 60 seconds

The Disguise ability changes your appearance to one of the other character skins at random. This is useful to confuse a pursuer, who has to determine who his target is visually when he gets close enough. Defensively, this is best used while standing near one or more characters that look like you. This way it’s not obvious to the pursuer which one is you. Note that your pursuer will hear a distinctive sound when you activate your disguise, so this can be a problem against better players.

Where Disguise is much more useful is as an offensive ability. The two unlockable versions, Long Lasting Disguise and Rapid Reload Disguise, both award the Hidden bonus when you kill your target. This is an easy way to add 200 points to your kills, and Rapid Reload Disguise has a super-short cooldown. As a side benefit, if you do have pursuers while you are trying to perform a kill, it can confuse your enemies allowing you to get the assassination where otherwise it would have failed.

AC Brotherhood icon Sprint Boost.png Sprint Boost

  • Level acquired: 3
  • Duration: 5 seconds
  • Cooldown time: 60 seconds

This ability increases your speed while in high profile by 30%. Sprint Boost will give you a better chance of catching your target in chase mode or escaping your pursuer in pursuit mode.

AC Brotherhood icon Smoke Bomb.png Smoke Bomb

  • Level acquired: 8
  • Duration: 3 seconds
  • Cooldown time: 60 seconds

The Smoke Bomb creates a smoky cloud 3.2 meters in diameter with a small pause between activating the ability and its creation. This will stun other characters, allowing you to escape, stun your pursuer or kill your target. You can also use the ability in hiding. Defensively, you want to throw your Smoke Bomb a bit early to account for lag, and it is also helpful to dart toward your pursuer quickly before dropping it to make sure you catch them. Smoke Bomb can defeat Charge, but it will not defend you against aerial kills. Note that the Smoke Bomb can also be dropped from above if you happen to above your target or pursuer.

Offensively, Smoke Bomb can help you acquire a Focus, especially with Long Lasting Smoke Bomb, or a Hidden, but dropping it as you walk up to a stationary blend group where you target is hiding and blending before taking the kill. It is also helpful in landing Poison on your target. A little known use for Smoke Bomb is to ferret out your target when they’re seated with NPCs. When you smoke the bench, the player character will stand up slightly slower than NPCs. Finally, it can be used to determine who your target is in a group: drop the Smoke Bomb, which will stun the group, then use gentle push on the personas. Player characters can’t be pushed out of the way like NPCs, so if you’re quick enough you can find your target and take him out.

AC Brotherhood icon Hidden Gun.png Hidden Gun

  • Level acquired: 11
  • Aim time: 1.5 seconds
  • Cooldown time: 90 seconds

The Hidden Gun can be used on a character you’re locked on to. Hold down the ability button to focus your aim and release to fire. Getting a kill in this way isn’t worth a very high score, but if your target is far away or constantly running around, it may be easier and quicker to use it. You can get a slight score bump for waiting until your target is airborne before pulling the trigger. This is mainly a griefing tool, and shouldn’t be used if you’re trying to score well.

To get an Idea of the multiplayer gameplay here’s a video from IGN It’s title Assassin’s Creed Revelations but its the same gameplay mechanics:

as October 15, 2011 I am having a good time playing and learning the  game!


Thoughts on the Learning Project

At first, I was a little sceptical about this “Learning Project”, but this could be a very good learning experience. I was given approval by Dean Shareski himself to learn to play a video game that I am not good at. I chose Assassin’s Creed Brotherhood due to my sudden intrigue of its setting, Italia or Italy in English, the birth place of the Renaissance, and home of the of the most wonderful edifices such as the Roman Colosseum, not to mention Pizza lol. Just kidding.  This is the Catalyst where I am going to post my progress as I “Unravel” the mysteries and secrets of this video game.

Learning Project Linker #0: Overview – Hours Spent: 0hrs


Assassin's Creed: Brotherhood

Image via Wikipedia

Ah yes! my learning project. a game we call Assassin’s Creed Brotherhood. But not just yet! lol we need to see the review first to see if the game is worth playing.

What you need to know about the game:

Setting is in Rome, Italy. The “Boot” country and the home of pizza.

There are two Modes:  Story Mode and Multiplayer.

Story Mode starts where Assassin’s Creed 2 left. It is solely single player, so no jumping to another player’s story mode and killing the crap out of them. Thanks a lot Demon’s Souls.

Multiplayer is a mode where you play as the enemy and training as a modern day via Animus, where you “fill in” the shoes of your chosen player where you are given an assassination contract and pursue your enemy while at the same time being pursued by others. It’s a massacre alright

here is a video review of Ign to get us all started, IGN:. Now that it is out of the picture, here is the collect reception of the game from

Assassin’s Creed: Brotherhood has been very well-received by critics. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 90.59% and 89/100, the PlayStation 3 version 90.06% and 90/100 and the PC version 88.40% and 88/100. It won best Action Adventure game in the Spike TV Video Game Awards 2010The game has also been nominated for 7 British Academy Video Games Awards in 2011, including Best Game. It won an award in the Action category, losing to Mass Effect 2 in the category for Best Game.

The multiplayer was heralded by many at E3 2010, where it was showcased for the first time. GameTrailers lauded it as the Best Multiplayer Game of the show.The multiplayer portion of Assassin’s Creed: Brotherhood was generally well-received by critics. Game Informer gave the Brotherhood a 9.25/10, commenting that the ability to raise a group of followers was a significant enhancement to the previous title’s gameplay, and praising the new multiplayer mode as something never before seen. The magazine’s review also gave very high marks to the graphics, sound effects and voice acting.

Eurogamer praised everything about Assassin’s Creed: Brotherhood, giving it a 10/10, and particularly noted the maturity of the story: “One mission sees Ezio disrupting an assassination attempt in the ruins of the Roman Colosseum during a play about the death of Jesus Christ. It demands a developer of poise and compassion to wield such thorny concepts deftly, and it’s a measure of Ubisoft Montreal’s maturity that it is more than equal to the challenge…Brotherhood builds an intriguing mystery around compelling characters, surrounds them with collectibles and secrets, and encourages play – and nothing feels out of place.”

Reviews for the delayed PC version questioned the reason behind the delayed release date as the game was virtually unchanged from the console version albeit with better graphical enhancements and minor bonus content. However most praised Ubisoft‘s move to remove the DRM that marred the PC version of Assassin’s Creed II as well as include all DLC free of charge.

This is what my Desktop looks like

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