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Learning Project Linker #5: Multiplayer Mode: Enter Professional League – Hours Spent: 6hrs

It’s been a while since I got the chance to play AC Brotherhood. I was actually lucky enough to be playing with three people whom are “Professionals” at this game who acknowledged my abilities and allowed me to join their Manhunt team. To be with pro-leagues is an honor because I just started a game 2 months ago and I have been learning a lot from these guys and to think that “I am good enough to be on there team is quite awesome.

Let’s start Identifying these Pro-league players with their Loadouts, abilities, strategies, and records. This will actually include my abilities too ’cause I am part of the team lol.

HarlequinWall.png
Harlequin

1) Casanova_Rain

Level: 50

Favorite Character: Harlequin

Professional Loadout:

Smoke Bomb

Smoke Bomb Icon

Obtained by: Reaching level 6.

 

The Smoke Bomb in action.

 

Smoke Bombs are used to trap players (as well as NPCs) and give the player a chance of escaping their pursuer. It is very useful, but still needs to reload for 60 seconds after it has been used. The smoke will only stop the victim for three seconds (four seconds if using Long Lasting Smoke Bombs) and does not affect allies. The ability is very noticeable from a distance due to the large smoke cloud and it does not have a large effect radius. It does stops a player using Charge or Sprint Boost, but only if it is thrown and activates before that player gets into assassination range.

It is common for players to wait until a pursuer is close and then use smoke bomb to trap them, making them easy to stun (+200). The smoke bomb can also counter a pursuer’s assassination, having you dodge out of the way, giving you an opportunity to stun them as they choke on the smoke after you dodge. Countering an assassination is tricky, because if you use the ability too soon you might not catch your pursuer in the smoke’s radius, or using it too late allows your pursuer to kill you in the brief span between deploying a smoke bomb and the smoke cloud appearing.

Good Counters for this tactic are using aerial kills as Smoke Bombs do not protect targets from air assassinations, or using Mute or your own Smoke Bomb (‘counter-smoking’) to disable them. Using the Hidden Gun from outside of the radius is effective as well. Though, with countering your target, you will still need to know which one the target is if they are hiding in crowds.

Charge

ACBCharge.jpg

Obtained by: Reaching level 21.

The Charge ability is extremely similar to Sprint Boost. However, this is used to charge straight forward, knocking the crowd away automatically. It can be used to quickly assassinate targets or stun any pursuers you hit. While charging you can steer slightly but players can avoid it by moving a few feet to the side. Another disadvantage is that you can be stopped if a player uses a throwing knife against you. An advantage of Charge is that if used to charge into a group of characters, morphed or otherwise, it will enable the user to achieve an auto-kill or stun if contact is made with an enemy player without even needing to know which player is their target or pursuer. Also, like the Sprint Boost, when damaged with a Throwing Knife you can use Charge to negate the effects of the Throwing Knife. The Charge ability is very useful, but if activated too late (When your pursuer is in front of you about 2 to 3 meters away) your charge will be of no use and you’ll be killed. You cannot be killed, nor can you be stunned, while charge is active, but only if you are not using it on someone and only using it as an escape.

Note: If two people charge at each other at the same time, the one being pursued will stun the hunter.

Offensive Strategy: Takes advatage of the compass provided and strikes down at the perfect monent.

Defensive Strategy: Keeping on the move and keep changing location.

Personal Notes: This guy is known for killing people when you at least expect. Also, This guy will stun you a lot.

SmugglerWall.png
Smuggler

2) Donnamaria

Level: 50

Favorite Character: Smuggler

Professional Loadout:

Throwing Knives

ACBTK.png

Obtained by: Reaching level 16.

Like the Hidden Gun, the Throwing Knives are a bonus, long-range weapon with unlimited ammo.

Throwing knife ability in use.

They are very useful and can be used in chase sequences (unlike the Hidden Gun) to slow, distinguish, or make the target fall while climbing. (ability challenge timber) After the user uses this ability, they must catch the target and assassinate them, for they will not kill the target. They can also be used on pursuers and thrown to slow them down, distinguish, or knock down any pursuers and will allow you to escape. It shoots faster than the hidden gun ability, but does not reveal targets hit by it as NPCs will also be slowed down and start to stagger if used on them.

Hidden Gun

Hidden Gun Icon

Obtained by: Reaching level 8.

The Prowler aiming the Hidden Gun at the Barber.

Bonuses: Mid-Air +100 (No other bonuses can be applied to the Hidden Gun, aside from Varieties, Offensive Co-op, Killstreaks and First Blood)The Hidden Gun is an additional weapon that can only be gained by selecting it as an ability. Since it is a long-range weapon, it allows the player to avoid approaching their target, and assassinate them quickly. The Hidden Gun can be used on moving targets as long as they are in your sight.

The disadvantages to using the Hidden Gun is that it takes 90 seconds for the cooldown after using the ability, in addition to the one and a half seconds necessary to aim it. During the time you are aiming, you are an easily noticed target for pursuers who would see you holding your arm out to take the shot. You will not get any bonus points when using the Hidden Gun instead of a normal kill, though you can get a Mid-Air bonus on the kill, provided your target is in the air when you fire.

Offensive Strategy: Runs if she has too. With her loadout, She is the fastest killer in the team.

Defensive Strategy: She will escape from you before you even get a hold of her throat.

Personal Notes: She is a very cunning player. Furthermore, her skills has proved to be very useful to the team. And She’s a girl gamer! which is always rare to find these days.

FootpadWall.png
Footpad

3) XXKaitakuXX

Level:50

Favorite Character: Footpad

Professional Loadout:

Poison

Poison Icon

Obtained by: Reaching level 29.

A target being poisoned.

The Poison ability acts very much like the Poison Blade from Assassin’s Creed II. This ability allows the player to “touch” their target in a subtle motion, and the poison will kill the infected player 5 seconds later.Advantages to this ability are that the animation is very subtle (it’s almost the same as a gentle push) and that the death takes place several seconds after being “infected.” However, from other player’s perspective (including the target being poisoned), there is no animation displayed. This makes it harder for pursuers to catch players who use poison for a kill. The ability also grants a +200 bonus to the kill, (+300 via slow-acting and +150 via fast-acting) and retains the status of when the player “infected” the target. For example, if the player stays Incognito to poison their target, and then runs away (making them go silent or discreet), gets stunned (which causes the stunned player to lose their contract), or killed, they player will still get full points for the Incognito kill after the target dies. Additionally, poisoning a target in a team mode allows the player to immediately kill another player afterwards, essentially taking out two players before any risk of being stunned during a kill animation is present.

Disadvantages to this ability are that the player must get closer to their target than they would have to if they simply killed the target, giving them a more likely chance of getting stunned. Other players can “intercept” by killing the target before the poison does, and the interceptor will receive a +50 bonus and also will the player who used Poison, although no points are awarded as for an actual kill. Poison cannot be used from within haystacks, but can be used on benches or in groups. It can also be used on grounded opponents.

Throwing Knives

ACBTK.png

Obtained by: Reaching level 16.

Like the Hidden Gun, the Throwing Knives are a bonus, long-range weapon with unlimited ammo.

Throwing knife ability in use.

They are very useful and can be used in chase sequences (unlike the Hidden Gun) to slow, distinguish, or make the target fall while climbing. (ability challenge timber) After the user uses this ability, they must catch the target and assassinate them, for they will not kill the target. They can also be used on pursuers and thrown to slow them down, distinguish, or knock down any pursuers and will allow you to escape. It shoots faster than the hidden gun ability, but does not reveal targets hit by it as NPCs will also be slowed down and start to stagger if used on them.

Offensive Strategy: Runs, Dives, and kills! A very careful person who times it his poison very carefully

Defensive Strategy: Show up in front of the enemy and triggers chases and escapes them.

Personal Notes: This guy is our best player in our team. MVP? for sure. He acts as our team captain most of the time and ensure that everyone is with a buddy to avoid kills and execute kills faster

ProwlerWall.png
Prowler
 4) (Me) Edgar_Allan

Level: 50

Favorite Character: Prowler

Professional Loadout:

Throwing Knives

ACBTK.png

Obtained by: Reaching level 16.

Like the Hidden Gun, the Throwing Knives are a bonus, long-range weapon with unlimited ammo.

Throwing knife ability in use.

They are very useful and can be used in chase sequences (unlike the Hidden Gun) to slow, distinguish, or make the target fall while climbing. (ability challenge timber) After the user uses this ability, they must catch the target and assassinate them, for they will not kill the target. They can also be used on pursuers and thrown to slow them down, distinguish, or knock down any pursuers and will allow you to escape. It shoots faster than the hidden gun ability, but does not reveal targets hit by it as NPCs will also be slowed down and start to stagger if used on them.

Charge

ACBCharge.jpg

Obtained by: Reaching level 21.

The Charge ability is extremely similar to Sprint Boost. However, this is used to charge straight forward, knocking the crowd away automatically. It can be used to quickly assassinate targets or stun any pursuers you hit. While charging you can steer slightly but players can avoid it by moving a few feet to the side. Another disadvantage is that you can be stopped if a player uses a throwing knife against you. An advantage of Charge is that if used to charge into a group of characters, morphed or otherwise, it will enable the user to achieve an auto-kill or stun if contact is made with an enemy player without even needing to know which player is their target or pursuer. Also, like the Sprint Boost, when damaged with a Throwing Knife you can use Charge to negate the effects of the Throwing Knife. The Charge ability is very useful, but if activated too late (When your pursuer is in front of you about 2 to 3 meters away) your charge will be of no use and you’ll be killed. You cannot be killed, nor can you be stunned, while charge is active, but only if you are not using it on someone and only using it as an escape.

Note: If two people charge at each other at the same time, the one being pursued will stun the hunter.

Offensive Strategy: Runs very Recklessly but, gets the job done as jail bait.

Defensive Strategy: Climbing and moving from various locations

Personal Notes: Well, I do my best to be competitive. The Professional does not tolerate incompetence.

After playing with the Pro-Leagues, I feel less worried about learning skills because, These guys taught me how to execute skills and creatively escape my enemies. At first, I could not even believe that the pro-leagues gave me their attention. It’s Shocking but I belong to their team now.  I now have all the skills that I needed. Level 50 has been a very long journey for me, and also fun! Its Not over yet. The Game is just beginning!

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Collector’s Edition Video Games: Treasures of the Video Game Industry

I’m a gamer and I love video games than homework. Well, people have asking how many collector’s edition games that I have. Here you  go:

But before that some of you will think that I’m spending too much but the thing is, I spend as minimal as possible to acquire these rare Collector’s Edition Games.

What is a Collector’s Edition? These are Games that have additional content in them ranging from maps to mini statues. Also, These editions were made in limited quantities and can sell a lot AS LONG AS YOU DO NOT OPEN THEM.

Note: All Currencies are in US Dollars. Tax not included

                                                                                    1St – Catherine “Love is Over Deluxe Edition”

Release on July 25th, 2011

Date Acquired: August 2, 2011 10:32 am

Original Price: 79.99

Price when Bought: 95.00

Current Worth: 117.00

Unboxing:

2nd – Ar Tonelico Qoga: Knell of Ar Ciel Premium Edition 

Release on March 11th, 2011

Date Acquired: August 14th, 2011 5:13 pm

Original Price: 69.99

Price When Bought: 98.00

Current Worth: 170.oo

Unboxing:

3rd –  Disgaea 4 Premium Edition

Release on September 6th, 2011

Date Acquired: Sept 13th, 2011 5:12 pm

Original Price: 59.99

Price When Bought: 65.00

Current Worth: 140.oo

Unboxing:

4th –  Killzone 3 Helghast Edition

Release on February 22nd, 2011

Date Acquired: Sept 27th, 2011 4:30 pm

Original Price: 129.00

Price When Bought: 40.00

Current Worth: 69.99

Unboxing:

5th Atelier Totori Premium Edition

Release on September 27th, 2011

Date Acquired: October 13, 2011 8:45 pm

Original Price: 59.99

Price When Bought: 69.99

Current Worth: 100.00

Unboxing:

6th –  Batman Arkham City Limited Edition

Release on October 18th, 2011

Date Acquired: October 28th, 2011 12:00 am

Original Price: 99.99

Price When Bought: 99.99

Current Worth: 150.00

Unboxing:

7th – Uncharted 3 Collector’s Edition

Release on November 1st, 2011

Date Acquired:November 1st, 2011 12:10 pm

Original Price: 99.99

Price When Bought: 99.99

Current Worth: 150.00

Unboxing:


What do you  guys think? Is it worth it? Leave you comment below

Learning Project Linker #2: The Multiplayer mode – Hours Spent: 3hrs

After playing another three hours of this video game, I have reached level 14 as a gamer in this game.

I gained these abilities that helped me in battles.

AC Brotherhood icon Streak Bonus 300.png Streak Bonus +300

  • Level acquired: 13
  • Streak type: Kill streak

This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.

AC Brotherhood icon Morph.png Morph

  • Level acquired: 14
  • Duration: Permanent
  • Cooldown time: 60 seconds

The Morph ability changes all characters within a 3.2 radius of you into your character’s skin. Try to find a group to use this one to increase the probability that your pursuer will pick the wrong target. You can also use this ability to counter your target’s Morph ability or Blender perk. When you use it on a group that has been morphed/blendered already, all the NPCs will change to your skin, revealing your target. Combined with Disguise, you can walk slightly away from your morphed group so your pursuer’s compass is still full, and he’ll likely kill someone in the group or at least smoke or charge the group, instead of you.

Some people have asked me about my struggles in the game and this is I respond to it. This is a sample video of a Wanted match:

If you’re playing Wanted, you are given an assassination contract or to kill your target while being targeted by other people simultaneously.  I find it difficult to get a kill during the first 7 hours of my game because most of the players are level 50, the highest level that you can get game-meaning that they have every skill,perk, and bonuses. Also, whenever I try to land on a kill, I always die in the hands of the enemy via stab or the infamous Poison. Most enemies in the game have this skill and with said skill they rack the most points.

AC Brotherhood icon Poison.png Poison

  • Level acquired: 29
  • Duration: 5 seconds
  • Cooldown time: 90 seconds

This ability lets you poison your target for a delayed kill and a 100–300 point bonus, depending on which version you use. It’s dangerous to use this ability, because it takes five seconds to kill your target, and if another pursuer takes them out before the poison gets them, you only get 50 points. You must also be much closer to your target than for a normal assassination, so it is riskier. However, the rewards are worth it, especially with Long Lasting Poison that gives you the most points. Combined with Rapid Reload Disguise, this combination can add 500 points to you kill, and is the ability set that will gain you the most points in Wanted. Another good pairing is with Smoke Bomb, which you can use offensively to let you safely get in and deliver the poison.

In this game, the person who gets the most kills does not get the most points. In fact, going out in the open and killing everyone will make you vulnerable to attack and does not give you a lot of point per kill. The person with the most effective kills always win. I struggled a lot in playing the game. This game has almost three hundred Non-playable characters on the map and most  some of them look like you, the character you have chosen. here is a list of characters:

BarberWall.png BlacksmithWall.png CaptainWall.png CourtesanWall.png
Barber Blacksmith Captain Courtesan
DamaRossaWall.png DoctorWall.png EngineerWall.png ExecutionerWall.png
Dama Rossa Doctor Engineer Executioner
FootpadWall.png HarlequinWall.png HellequinWall.png KnightWall.png
Footpad Harlequin Hellequin Knight
MarquisWall.png MercenaryWall.png NobleWall.png OfficerWall.png
Marquis Mercenary Noble Officer
PariahWall.png PriestWall.png ProwlerWall.png SmugglerWall.png
Pariah Priest Prowler Smuggler
ThiefWall.png
Thief

Basically, you play as one these characters and try to kill your target. the best strategy is to “blend” in with characters that look like you to confuse your enemy. that way you can escape your pursuer or stun them by pressing O. If you stun your pursue, he/she will lose their contract on you and will change into another person. Wanted is a game where its “free for all” and 8 of you guys battle it out in ten minutes. This game is all about Stealth. It is like being a thief or being a gun for hire assassin.

Well, I usually succeed on killing players that new to the game or “noobs” that do not know what they’re doing and do not even care about the consequences. killing them is easy and gives you more time to hide and survive from the professional gamers.

This games offers a lot of learning curves and it takes practice, finger dexterity, and dedication. It’s hard but it is very rewarding.

Sources for infos and graphs:

http://strategywiki.org/wiki/Assassin’s_Creed:_Brotherhood/Abilities,_perks,_bonuses

http://assassinscreed.wikia.com/wiki/Multiplayer/ACBH#Characters

Learning Project Linker #0: Overview – Hours Spent: 0hrs

Overview

Assassin's Creed: Brotherhood

Image via Wikipedia

Ah yes! my learning project. a game we call Assassin’s Creed Brotherhood. But not just yet! lol we need to see the review first to see if the game is worth playing.

What you need to know about the game:

Setting is in Rome, Italy. The “Boot” country and the home of pizza.

There are two Modes:  Story Mode and Multiplayer.

Story Mode starts where Assassin’s Creed 2 left. It is solely single player, so no jumping to another player’s story mode and killing the crap out of them. Thanks a lot Demon’s Souls.

Multiplayer is a mode where you play as the enemy and training as a modern day via Animus, where you “fill in” the shoes of your chosen player where you are given an assassination contract and pursue your enemy while at the same time being pursued by others. It’s a massacre alright

here is a video review of Ign to get us all started, IGN:. Now that it is out of the picture, here is the collect reception of the game from wikipedia.org:

Assassin’s Creed: Brotherhood has been very well-received by critics. Aggregating review websites GameRankings and Metacritic gave the Xbox 360 version 90.59% and 89/100, the PlayStation 3 version 90.06% and 90/100 and the PC version 88.40% and 88/100. It won best Action Adventure game in the Spike TV Video Game Awards 2010The game has also been nominated for 7 British Academy Video Games Awards in 2011, including Best Game. It won an award in the Action category, losing to Mass Effect 2 in the category for Best Game.

The multiplayer was heralded by many at E3 2010, where it was showcased for the first time. GameTrailers lauded it as the Best Multiplayer Game of the show.The multiplayer portion of Assassin’s Creed: Brotherhood was generally well-received by critics. Game Informer gave the Brotherhood a 9.25/10, commenting that the ability to raise a group of followers was a significant enhancement to the previous title’s gameplay, and praising the new multiplayer mode as something never before seen. The magazine’s review also gave very high marks to the graphics, sound effects and voice acting.

Eurogamer praised everything about Assassin’s Creed: Brotherhood, giving it a 10/10, and particularly noted the maturity of the story: “One mission sees Ezio disrupting an assassination attempt in the ruins of the Roman Colosseum during a play about the death of Jesus Christ. It demands a developer of poise and compassion to wield such thorny concepts deftly, and it’s a measure of Ubisoft Montreal’s maturity that it is more than equal to the challenge…Brotherhood builds an intriguing mystery around compelling characters, surrounds them with collectibles and secrets, and encourages play – and nothing feels out of place.”

Reviews for the delayed PC version questioned the reason behind the delayed release date as the game was virtually unchanged from the console version albeit with better graphical enhancements and minor bonus content. However most praised Ubisoft‘s move to remove the DRM that marred the PC version of Assassin’s Creed II as well as include all DLC free of charge.

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